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Coldline: Disconnect

It's not who you are — it's what you do that matters.

File Nº 22 · Agent dossierT.U.N.C.H. — Eyes only
Classified

Agent 22, you have a new identity.

Infiltrate Unitas. Take a job as a mechanic inside the enemy's military base. Repair the devices soldiers bring you — and quietly turn them into our ears. Every night, listen in on the radio and send what you learn home in Morse code.

You are alone in every decision, but your choices will affect everyone.

GenrePuzzle · Repair sim · Espionage
PlatformWindows & macOS — Steam
ReleaseTo be announcedComing soon
Languages19 languages
Trailer
Intercept · Bug Nº 3 · 22.00 MHz23:41

[UNITAS] "…a shipment is being planned for the Northern Front, so they're rushing it."

[HQ] Received. Stand by for orders, Agent 22.

02Gameplay

One shift. Two lives.

By day you're the base's most helpful mechanic. By night you're the enemy's worst nightmare. A Cold War-era 2D pixel-art repair simulation, puzzle and espionage game.

A soldier brings a walkie-talkie to the repair counter
0108:00 · Day shift

Man the repair counter

Soldiers line up with walkie-talkies, field radios and gear that belongs to the enemy army. Fix them fast — if you're too slow, you'll draw suspicion.

Opening a field radio to reveal its circuitry
02Layer by layer

Open it up

Every device has multiple layers and needs a different fix. Inspect it, open the casing and work out the right method for each one.

Calibrating two readouts inside a device
03Error margin: low

Solve under pressure

Repairs turn into puzzle minigames — sequences, calibrations, circuits. Each has an error margin: make too many mistakes and your mission status takes the hit.

Inspecting a walkie-talkie with a magnifier
04Target acquired

Plant the bug

Each evening HQ tells you which device to target. Find it on your bench and hide a listening bug inside — before its owner comes back for it.

A radio, Morse key and oil lamp in a dark room at night
0522:00 · Night

Listen. Decode. Transmit.

Back home, tune your radio to the bug's frequency and note what you hear. Decide what matters — and send it to HQ in Morse code.

Remember, you are alone.

— T.U.N.C.H. · Order Nº 22 · You are responsible for your actions and your mistakes
03Key features

Your orders, agent

/01

Deep cover

Operate as a spy in enemy territory — a friendly mechanic no one should suspect.

/02

Hands-on repairs

Repair layered devices by solving intricate, tactile puzzles against the clock.

/03

Plant the bug

Locate the right device and hide your listening bug without being noticed.

/04

Night surveillance

Tune in to your bugs from the safety of your home radio after dark.

/05

Morse transmissions

Analyse the intel you gather and transmit what matters to headquarters.

/06

Choices with weight

Critical decisions shape the war — and lead to multiple endings.

SimulationPuzzlePoint & Click2DPixel graphicsCold WarDystopianRetroMultiple endings
04Studio

Grawire Studio

Grawire Studio is an independent game studio making atmospheric, systems-driven games with a hand-crafted pixel-art touch.

Coldline: Disconnect is our take on Cold War spy fiction — tense, tactile, and built from small decisions that add up to something much bigger.

"Orders are being loaded. Get ready, agent."

22Agent number
19Languages
2Platforms · Win & Mac
Frequency open · 22.00 MHz

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Coldline: Disconnect key art
06Press

Press kit

Fact sheet, trailer, screenshots, GIFs, key art and logos — all on one page, free to use for coverage.

Studio
Grawire Studio
Game
Coldline: Disconnect
Platform
PC & Mac · Steam
Release
TBA

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